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NeoTokyo - NEW HL2 MOD (NOT RELEASED YET)

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Post  Thomson85 28th December 2008, 5:09 pm

I'm looking forward to checking out this game!


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Post  Outpost 8th January 2009, 11:53 am

Me, too. It looks really good.
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Post  blaze24/7 8th January 2009, 11:34 pm

Wow.. Im sold. Excellent trailer.
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Post  Chronos 24th January 2009, 7:06 pm

Looks yummy. Wonder if it will be a free download for a limited time
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Post  Chronos 5th June 2009, 9:50 pm

Chronos wrote:Looks yummy. Wonder if it will be a free download for a limited time

So far from what I've read, this is going to be a free mod. I'm still waiting for this to come out, it's looking really good.
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Post  Thomson85 4th July 2009, 2:21 am

Download link available, game released



http://www.fileshack.com/file_download.x/14716#
















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Post  sgt.overby 5th July 2009, 10:45 pm

i dunno it looked like another mod to me. im sure its reletivley the same. but im fair. i'll give it a chance.
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Post  Chronos 7th July 2009, 5:14 pm

Thomson85 wrote:
Download link available, game released



http://www.fileshack.com/file_download.x/14716#

.
To quote Billy Mays, "Are you shittin me!?" Awesome!
Gonna have to check this out later.

Full list of download mirrors -
http://www.neotokyohq.com/download.html

Megaupload is fastest for me. I'm capped out at 1300k/s.
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Post  Chronos 8th July 2009, 1:25 am

Since the game didn't come with an icon for the shortcut, I found 2. These are the only 2 I could find -

http://muttebe.deviantart.com/art/Neotokyo-png-icon-128620924

http://raptor02.deviantart.com/art/Neotokyo-ICON-128372493

I might make my own, haven't decided yet.
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Post  Anti-Shock 8th July 2009, 3:38 am

How would one go about adding one of these icons?

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Post  Chronos 8th July 2009, 3:59 am

Anti-Shock wrote:How would one go about adding one of these icons?

Easy. First put the icon somewhere safe. Right click on the shortcut and choose properties. There should be a button for "change icon". Browse to where you placed the new icon and click ok or apply.
I would put the icon in the \Steam\SteamApps\SourceMods\NeotokyoSource or someplace similar to make sure you don't accidentally delete it.
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Post  Spielkat 12th July 2009, 7:45 pm

I actually had a lot of fun with this mod, i prefer it over cs:s. i am a bit sad there aren't iron sights though. but over all it is pretty team orientated with enough variation in the classes to keep it interesting, at least for me.

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Post  Chronos 21st July 2009, 6:40 pm

Spielkat wrote:i am a bit sad there aren't iron sights though.
Me too Sad . Spawn times can get frustrating too.
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Post  Nova 21st July 2009, 9:53 pm

I haven't run into the ability to spawn, so it seems a lot like AA or rather, more like CS. It's still pretty fun though, and at least you can have some effect on your accuracy in this game. Still, it doesn't really seem all that amazing, considering that most people don't bother with actually playing the only gamemode that NT currently has. Most people just tend to wipe out the other team instead of going for the ghost.
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Post  Spielkat 22nd July 2009, 6:25 am

A couple of times my team set up an ambush at the ghost, with cloaked recons taking high ground and a det. pack right next to it. it worked great. This game is the most fun when the teams work together. If the team is working together and communicating i prefer this over insurgency. But many times it does just became a deathmatch, although killing a support with a knife is always satisfying.

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